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/ EnigmA Amiga Run 1999 March / EnigmA AMIGA RUN 35 (1999)(G.R. Edizioni)(IT)[!][issue 1999-03].iso / earcd / grafica / amhelios / msvc / ray / helios_r.mak
Makefile  |  1999-01-01  |  10KB  |  359 lines

  1. # Microsoft Visual C++ generated build script - Do not modify
  2.  
  3. PROJ = HELIOS_R
  4. DEBUG = 0
  5. PROGTYPE = 0
  6. CALLER = 
  7. ARGS = 
  8. DLLS = 
  9. D_RCDEFINES = /d_DEBUG /d_RAY_CAST 
  10. R_RCDEFINES = /dNDEBUG /d_RAY_CAST 
  11. ORIGIN = MSVC
  12. ORIGIN_VER = 1.00
  13. PROJPATH = C:\HELIOS3A\MSVC\RAY\
  14. USEMFC = 0
  15. CC = cl
  16. CPP = cl
  17. CXX = cl
  18. CCREATEPCHFLAG = 
  19. CPPCREATEPCHFLAG = 
  20. CUSEPCHFLAG = 
  21. CPPUSEPCHFLAG = 
  22. FIRSTC =             
  23. FIRSTCPP = C_JITTER.CPP
  24. RC = rc
  25. CFLAGS_D_WEXE = /nologo /G2 /W3 /Zi /AL /O2 /D "_DEBUG" /D "_RAY_CAST" /I "\radiant\advanced\include" /GA /Fd"HELIOS_C.PDB"
  26. CFLAGS_R_WEXE = /nologo /Gs /G3 /W3 /AL /O2 /Ob2 /D "NDEBUG" /D "_RAY_CAST" /I "\radiant\advanced\include" /GA 
  27. LFLAGS_D_WEXE = /NOLOGO /NOD /PACKC:61440 /ALIGN:16 /ONERROR:NOEXE /CO  
  28. LFLAGS_R_WEXE = /NOLOGO /NOD /PACKC:61440 /ALIGN:16 /ONERROR:NOEXE  
  29. LIBS_D_WEXE = oldnames libw llibcew commdlg.lib 
  30. LIBS_R_WEXE = oldnames libw llibcew commdlg.lib 
  31. RCFLAGS = /i c:\helios3a\source 
  32. RESFLAGS = /k
  33. RUNFLAGS = 
  34. DEFFILE = ..\..\SOURCE\HELIOS.DEF
  35. OBJS_EXT = 
  36. LIBS_EXT = 
  37. !if "$(DEBUG)" == "1"
  38. CFLAGS = $(CFLAGS_D_WEXE)
  39. LFLAGS = $(LFLAGS_D_WEXE)
  40. LIBS = $(LIBS_D_WEXE)
  41. MAPFILE = nul
  42. RCDEFINES = $(D_RCDEFINES)
  43. !else
  44. CFLAGS = $(CFLAGS_R_WEXE)
  45. LFLAGS = $(LFLAGS_R_WEXE)
  46. LIBS = $(LIBS_R_WEXE)
  47. MAPFILE = nul
  48. RCDEFINES = $(R_RCDEFINES)
  49. !endif
  50. !if [if exist MSVC.BND del MSVC.BND]
  51. !endif
  52. SBRS = C_JITTER.SBR \
  53.         ERROR.SBR \
  54.         GAMMA.SBR \
  55.         HELIOS.SBR \
  56.         P_CLIP4.SBR \
  57.         P_RENDER.SBR \
  58.         PARSE.SBR \
  59.         PATCH3.SBR \
  60.         RAD_EQN.SBR \
  61.         SYN_CAM.SBR \
  62.         VECTOR3.SBR \
  63.         VIEW_SYS.SBR \
  64.         WIN_BMAP.SBR \
  65.         WIN_SBAR.SBR \
  66.         RAY_CAST.SBR \
  67.         RAY_RAD.SBR \
  68.         OCT_QUAN.SBR \
  69.         WIN_TGA.SBR \
  70.         ENVIRON.SBR
  71.  
  72.  
  73. C_JITTER_DEP = c:\helios3a\include\c_jitter.h \
  74.     c:\helios3a\include\color.h \
  75.     c:\helios3a\include\general.h
  76.  
  77.  
  78. ERROR_DEP = c:\helios3a\include\error.h
  79.  
  80.  
  81. GAMMA_DEP = c:\helios3a\include\gamma.h \
  82.     c:\helios3a\include\color.h \
  83.     c:\helios3a\include\general.h
  84.  
  85.  
  86. HELIOS_DEP = c:\helios3a\include\general.h \
  87.     c:\helios3a\include\error.h \
  88.     c:\helios3a\include\parse.h \
  89.     c:\helios3a\include\environ.h \
  90.     c:\helios3a\include\instance.h \
  91.     c:\helios3a\include\surface3.h \
  92.     c:\helios3a\include\patch3.h \
  93.     c:\helios3a\include\vector3.h \
  94.     c:\helios3a\include\color.h \
  95.     c:\helios3a\include\transfm3.h \
  96.     c:\helios3a\include\win_text.h \
  97.     c:\helios3a\include\syn_cam.h \
  98.     c:\helios3a\include\p_clip4.h \
  99.     c:\helios3a\include\out_poly.h \
  100.     c:\helios3a\include\vertex4.h \
  101.     c:\helios3a\include\vector4.h \
  102.     c:\helios3a\include\gamma.h \
  103.     c:\helios3a\include\c_jitter.h \
  104.     c:\helios3a\include\p_render.h \
  105.     c:\helios3a\include\win_bmap.h \
  106.     c:\helios3a\include\oct_quan.h \
  107.     c:\helios3a\include\win_meta.h \
  108.     c:\helios3a\include\view_sys.h \
  109.     c:\helios3a\include\win_tga.h \
  110.     c:\helios3a\include\win_sbar.h \
  111.     c:\helios3a\source\win_help.h \
  112.     c:\helios3a\include\prog_rad.h \
  113.     c:\helios3a\include\rad_eqn.h \
  114.     c:\helios3a\include\hemicube.h \
  115.     c:\helios3a\include\hc_clip.h \
  116.     c:\helios3a\include\hc_poly.h \
  117.     c:\helios3a\include\ff_poly.h \
  118.     c:\helios3a\include\ff_clip.h \
  119.     c:\helios3a\include\hc_scan.h \
  120.     c:\helios3a\include\ff_scan.h \
  121.     c:\helios3a\include\hc_delta.h \
  122.     c:\helios3a\include\ff_delta.h \
  123.     c:\helios3a\include\cubic_t.h \
  124.     c:\helios3a\include\ct_clip.h \
  125.     c:\helios3a\include\ct_poly.h \
  126.     c:\helios3a\include\ct_scan.h \
  127.     c:\helios3a\include\ct_delta.h \
  128.     c:\helios3a\include\ray_rad.h \
  129.     c:\helios3a\include\ray_cast.h \
  130.     c:\helios3a\include\resource.h \
  131.     c:\helios3a\include\helios.h
  132.  
  133.  
  134. HELIOS_RCDEP = c:\helios3a\include\resource.h \
  135.     c:\helios3a\source\helios_c.ico \
  136.     c:\helios3a\source\helios_h.ico \
  137.     c:\helios3a\source\helios_r.ico \
  138.     c:\helios3a\source\helios_s.ico
  139.  
  140.  
  141. P_CLIP4_DEP = c:\helios3a\include\p_clip4.h \
  142.     c:\helios3a\include\out_poly.h \
  143.     c:\helios3a\include\vertex4.h \
  144.     c:\helios3a\include\patch3.h \
  145.     c:\helios3a\include\vector4.h \
  146.     c:\helios3a\include\vector3.h
  147.  
  148.  
  149. P_RENDER_DEP = c:\helios3a\include\p_render.h \
  150.     c:\helios3a\include\out_poly.h \
  151.     c:\helios3a\include\win_bmap.h \
  152.     c:\helios3a\include\oct_quan.h \
  153.     c:\helios3a\include\color.h \
  154.     c:\helios3a\include\general.h
  155.  
  156.  
  157. PARSE_DEP = c:\helios3a\include\error.h \
  158.     c:\helios3a\include\parse.h \
  159.     c:\helios3a\include\environ.h \
  160.     c:\helios3a\include\instance.h \
  161.     c:\helios3a\include\surface3.h \
  162.     c:\helios3a\include\patch3.h \
  163.     c:\helios3a\include\vector3.h \
  164.     c:\helios3a\include\general.h \
  165.     c:\helios3a\include\color.h \
  166.     c:\helios3a\include\transfm3.h \
  167.     c:\helios3a\include\win_text.h
  168.  
  169.  
  170. PATCH3_DEP = c:\helios3a\include\patch3.h \
  171.     c:\helios3a\include\vector3.h \
  172.     c:\helios3a\include\general.h \
  173.     c:\helios3a\include\color.h
  174.  
  175.  
  176. RAD_EQN_DEP = c:\helios3a\include\rad_eqn.h \
  177.     c:\helios3a\include\environ.h
  178.  
  179.  
  180. SYN_CAM_DEP = c:\helios3a\include\syn_cam.h \
  181.     c:\helios3a\include\p_clip4.h \
  182.     c:\helios3a\include\out_poly.h \
  183.     c:\helios3a\include\vertex4.h \
  184.     c:\helios3a\include\patch3.h \
  185.     c:\helios3a\include\vector4.h \
  186.     c:\helios3a\include\vector3.h \
  187.     c:\helios3a\include\gamma.h \
  188.     c:\helios3a\include\color.h \
  189.     c:\helios3a\include\general.h \
  190.     c:\helios3a\include\c_jitter.h \
  191.     c:\helios3a\include\p_render.h \
  192.     c:\helios3a\include\win_bmap.h \
  193.     c:\helios3a\include\oct_quan.h \
  194.     c:\helios3a\include\win_meta.h \
  195.     c:\helios3a\include\view_sys.h \
  196.     c:\helios3a\include\environ.h
  197.  
  198.  
  199. VECTOR3_DEP = c:\helios3a\include\vector3.h \
  200.     c:\helios3a\include\general.h
  201.  
  202.  
  203. VIEW_SYS_DEP = c:\helios3a\include\view_sys.h \
  204.     c:\helios3a\include\patch3.h \
  205.     c:\helios3a\include\environ.h
  206.  
  207.  
  208. WIN_BMAP_DEP = c:\helios3a\include\win_bmap.h \
  209.     c:\helios3a\include\oct_quan.h \
  210.     c:\helios3a\include\color.h \
  211.     c:\helios3a\include\general.h
  212.  
  213.  
  214. WIN_SBAR_DEP = c:\helios3a\include\win_sbar.h \
  215.     c:\helios3a\include\general.h
  216.  
  217.  
  218. RAY_CAST_DEP = c:\helios3a\include\ray_cast.h \
  219.     c:\helios3a\include\parse.h
  220.  
  221.  
  222. RAY_RAD_DEP = c:\helios3a\include\ray_rad.h \
  223.     c:\helios3a\include\environ.h \
  224.     c:\helios3a\include\rad_eqn.h \
  225.     c:\helios3a\include\ray_cast.h \
  226.     c:\helios3a\include\parse.h
  227.  
  228.  
  229. OCT_QUAN_DEP = c:\helios3a\include\oct_quan.h \
  230.     c:\helios3a\include\color.h \
  231.     c:\helios3a\include\general.h
  232.  
  233.  
  234. WIN_TGA_DEP = c:\helios3a\include\win_tga.h \
  235.     c:\helios3a\include\color.h \
  236.     c:\helios3a\include\general.h
  237.  
  238.  
  239. ENVIRON_DEP = c:\helios3a\include\environ.h \
  240.     c:\helios3a\include\instance.h \
  241.     c:\helios3a\include\surface3.h \
  242.     c:\helios3a\include\patch3.h \
  243.     c:\helios3a\include\vector3.h \
  244.     c:\helios3a\include\general.h \
  245.     c:\helios3a\include\color.h
  246.  
  247.  
  248. all:    $(PROJ).EXE
  249.  
  250. C_JITTER.OBJ:    ..\..\SOURCE\C_JITTER.CPP $(C_JITTER_DEP)
  251.     $(CPP) $(CFLAGS) $(CPPCREATEPCHFLAG) /c ..\..\SOURCE\C_JITTER.CPP
  252.  
  253. ERROR.OBJ:    ..\..\SOURCE\ERROR.CPP $(ERROR_DEP)
  254.     $(CPP) $(CFLAGS) $(CPPUSEPCHFLAG) /c ..\..\SOURCE\ERROR.CPP
  255.  
  256. GAMMA.OBJ:    ..\..\SOURCE\GAMMA.CPP $(GAMMA_DEP)
  257.     $(CPP) $(CFLAGS) $(CPPUSEPCHFLAG) /c ..\..\SOURCE\GAMMA.CPP
  258.  
  259. HELIOS.OBJ:    ..\..\SOURCE\HELIOS.CPP $(HELIOS_DEP)
  260.     $(CPP) $(CFLAGS) $(CPPUSEPCHFLAG) /c ..\..\SOURCE\HELIOS.CPP
  261.  
  262. HELIOS.RES:    ..\..\SOURCE\HELIOS.RC $(HELIOS_RCDEP)
  263.     $(RC) $(RCFLAGS) $(RCDEFINES) -r -FoC:\HELIOS3A\MSVC\RAY\HELIOS.RES ..\..\SOURCE\HELIOS.RC
  264.  
  265. P_CLIP4.OBJ:    ..\..\SOURCE\P_CLIP4.CPP $(P_CLIP4_DEP)
  266.     $(CPP) $(CFLAGS) $(CPPUSEPCHFLAG) /c ..\..\SOURCE\P_CLIP4.CPP
  267.  
  268. P_RENDER.OBJ:    ..\..\SOURCE\P_RENDER.CPP $(P_RENDER_DEP)
  269.     $(CPP) $(CFLAGS) $(CPPUSEPCHFLAG) /c ..\..\SOURCE\P_RENDER.CPP
  270.  
  271. PARSE.OBJ:    ..\..\SOURCE\PARSE.CPP $(PARSE_DEP)
  272.     $(CPP) $(CFLAGS) $(CPPUSEPCHFLAG) /c ..\..\SOURCE\PARSE.CPP
  273.  
  274. PATCH3.OBJ:    ..\..\SOURCE\PATCH3.CPP $(PATCH3_DEP)
  275.     $(CPP) $(CFLAGS) $(CPPUSEPCHFLAG) /c ..\..\SOURCE\PATCH3.CPP
  276.  
  277. RAD_EQN.OBJ:    ..\..\SOURCE\RAD_EQN.CPP $(RAD_EQN_DEP)
  278.     $(CPP) $(CFLAGS) $(CPPUSEPCHFLAG) /c ..\..\SOURCE\RAD_EQN.CPP
  279.  
  280. SYN_CAM.OBJ:    ..\..\SOURCE\SYN_CAM.CPP $(SYN_CAM_DEP)
  281.     $(CPP) $(CFLAGS) $(CPPUSEPCHFLAG) /c ..\..\SOURCE\SYN_CAM.CPP
  282.  
  283. VECTOR3.OBJ:    ..\..\SOURCE\VECTOR3.CPP $(VECTOR3_DEP)
  284.     $(CPP) $(CFLAGS) $(CPPUSEPCHFLAG) /c ..\..\SOURCE\VECTOR3.CPP
  285.  
  286. VIEW_SYS.OBJ:    ..\..\SOURCE\VIEW_SYS.CPP $(VIEW_SYS_DEP)
  287.     $(CPP) $(CFLAGS) $(CPPUSEPCHFLAG) /c ..\..\SOURCE\VIEW_SYS.CPP
  288.  
  289. WIN_BMAP.OBJ:    ..\..\SOURCE\WIN_BMAP.CPP $(WIN_BMAP_DEP)
  290.     $(CPP) $(CFLAGS) $(CPPUSEPCHFLAG) /c ..\..\SOURCE\WIN_BMAP.CPP
  291.  
  292. WIN_SBAR.OBJ:    ..\..\SOURCE\WIN_SBAR.CPP $(WIN_SBAR_DEP)
  293.     $(CPP) $(CFLAGS) $(CPPUSEPCHFLAG) /c ..\..\SOURCE\WIN_SBAR.CPP
  294.  
  295. RAY_CAST.OBJ:    ..\..\SOURCE\RAY_CAST.CPP $(RAY_CAST_DEP)
  296.     $(CPP) $(CFLAGS) $(CPPUSEPCHFLAG) /c ..\..\SOURCE\RAY_CAST.CPP
  297.  
  298. RAY_RAD.OBJ:    ..\..\SOURCE\RAY_RAD.CPP $(RAY_RAD_DEP)
  299.     $(CPP) $(CFLAGS) $(CPPUSEPCHFLAG) /c ..\..\SOURCE\RAY_RAD.CPP
  300.  
  301. OCT_QUAN.OBJ:    ..\..\SOURCE\OCT_QUAN.CPP $(OCT_QUAN_DEP)
  302.     $(CPP) $(CFLAGS) $(CPPUSEPCHFLAG) /c ..\..\SOURCE\OCT_QUAN.CPP
  303.  
  304. WIN_TGA.OBJ:    ..\..\SOURCE\WIN_TGA.CPP $(WIN_TGA_DEP)
  305.     $(CPP) $(CFLAGS) $(CPPUSEPCHFLAG) /c ..\..\SOURCE\WIN_TGA.CPP
  306.  
  307. ENVIRON.OBJ:    ..\..\SOURCE\ENVIRON.CPP $(ENVIRON_DEP)
  308.     $(CPP) $(CFLAGS) $(CPPUSEPCHFLAG) /c ..\..\SOURCE\ENVIRON.CPP
  309.  
  310.  
  311. $(PROJ).EXE::    HELIOS.RES
  312.  
  313. $(PROJ).EXE::    C_JITTER.OBJ ERROR.OBJ GAMMA.OBJ HELIOS.OBJ P_CLIP4.OBJ P_RENDER.OBJ \
  314.     PARSE.OBJ PATCH3.OBJ RAD_EQN.OBJ SYN_CAM.OBJ VECTOR3.OBJ VIEW_SYS.OBJ WIN_BMAP.OBJ \
  315.     WIN_SBAR.OBJ RAY_CAST.OBJ RAY_RAD.OBJ OCT_QUAN.OBJ WIN_TGA.OBJ ENVIRON.OBJ $(OBJS_EXT) $(DEFFILE)
  316.     echo >NUL @<<$(PROJ).CRF
  317. C_JITTER.OBJ +
  318. ERROR.OBJ +
  319. GAMMA.OBJ +
  320. HELIOS.OBJ +
  321. P_CLIP4.OBJ +
  322. P_RENDER.OBJ +
  323. PARSE.OBJ +
  324. PATCH3.OBJ +
  325. RAD_EQN.OBJ +
  326. SYN_CAM.OBJ +
  327. VECTOR3.OBJ +
  328. VIEW_SYS.OBJ +
  329. WIN_BMAP.OBJ +
  330. WIN_SBAR.OBJ +
  331. RAY_CAST.OBJ +
  332. RAY_RAD.OBJ +
  333. OCT_QUAN.OBJ +
  334. WIN_TGA.OBJ +
  335. ENVIRON.OBJ +
  336. $(OBJS_EXT)
  337. $(PROJ).EXE
  338. $(MAPFILE)
  339. c:\msvc\lib\+
  340. c:\msvc\mfc\lib\+
  341. $(LIBS)
  342. $(DEFFILE);
  343. <<
  344.     link $(LFLAGS) @$(PROJ).CRF
  345.     $(RC) $(RESFLAGS) HELIOS.RES $@
  346.     @copy $(PROJ).CRF MSVC.BND
  347.  
  348. $(PROJ).EXE::    HELIOS.RES
  349.     if not exist MSVC.BND     $(RC) $(RESFLAGS) HELIOS.RES $@
  350.  
  351. run: $(PROJ).EXE
  352.     $(PROJ) $(RUNFLAGS)
  353.  
  354.  
  355. $(PROJ).BSC: $(SBRS)
  356.     bscmake @<<
  357. /o$@ $(SBRS)
  358. <<
  359.